Key-Struction was a group project that was built around improving one's typing skills.
Software used: GameMaker Studio v 2
Coding: I was responsible for writing the back end code for the main part of the game, as well as front end aspects for the main game screen. A few examples of what I did in the project were: Code to handle the typing, key recognition, upper/lower case key recognition, and Sprites movement.
Non-Coding related Tasks: I was responsible for assigning tasks to the other programmer, and making sure that the other programmer and I stayed on schedule.
Quality Assurance: I performed QA tests and documention for the program
View Key-Struction Game Footage (mp4) »
Key-Struction Powerpoint (pptx) »