Brad Berezowski's Portfolio

Key-Struction Project

Key-Struction was a group project that was built around improving one's typing skills. This was a team project and I was listed as programming head.

Key-Struction

Software used: GameMaker Studio v 2

Coding: I was responsible for writing the back end code for the main part of the game, as well as front end aspects for the main game screen. A few examples of what I did in the project were: Code to handle the typing, key recognition, upper/lower case key recognition, and Sprites movement.

Non-Coding related Tasks: I was responsible for assigning tasks to the other programmer, and making sure that the other programmer and I stayed on schedule.

Quality Assurance: I performed QA tests and documention for the program

View Key-Struction Game Footage (mp4) »

View Instruction page (png) »

Key-Struction Powerpoint (pptx) »

View bug report sheet (png) »

Visit Portfolio Repository (GitHub) »

Main Page »